This is a game I made during my last year at Epitech for a small GameJam with the theme "Sounds & Colors".
We decided to not choose the obvious idea for this theme : a rythm game, instead we chose to make a 2D platformer. We used visual cues and sound effects as game elements that the player would have to interact with in order to progress in the game.
Genre :
2D Platformer
2D Platformer
Software(s) :
Unity, Paint
Unity, Paint
My contributions :
Game Design, Programming, Level Design
Game Design, Programming, Level Design
