God of Abyss is a game I amde during my last year at Epitech for a small GameJam that was organized to confirm our capability to make a game on Unity when under certain constraints (theme, time, ...).
We were tasked to make a game with the theme "Blue" and with some other restrictions like placing a certain character in the game somewhere.
Genre :
Exploration
Exploration
Software(s) :
Unity, Paint
Unity, Paint
My contributions :
Game Design, Programming, Level Design
Game Design, Programming, Level Design
