Within the scope of my studies, I was asked to create a diorama of a "shelter" and I was allowed to view the meaning of that word as I wished.
I decided to make a simple messy bedroom arranged to be some kind of survival hideout, with rations, water bottles and an axe as the main elements showcasing hte "post-apocalyptic" mood.
Software(s) :
Blender, Substance 3D Painter, Unity
Blender, Substance 3D Painter, Unity
